38 lines
648 B
C
38 lines
648 B
C
#ifndef CUBE_H
|
|
#define CUBE_H
|
|
|
|
#include <GL/gl.h>
|
|
|
|
static const GLfloat cubeVertices[] = {
|
|
-1.0f, -1.0f, -1.0f,
|
|
-1.0f, -1.0f, 1.0f,
|
|
-1.0f, 1.0f, -1.0f,
|
|
-1.0f, 1.0f, 1.0f,
|
|
1.0f, -1.0f, -1.0f,
|
|
1.0f, -1.0f, 1.0f,
|
|
1.0f, 1.0f, -1.0f,
|
|
1.0f, 1.0f, 1.0f,
|
|
};
|
|
|
|
static const GLfloat cubeColors[] = {
|
|
0.0f, 0.0f, 0.0f,
|
|
0.0f, 0.0f, 1.0f,
|
|
0.0f, 1.0f, 0.0f,
|
|
0.0f, 1.0f, 1.0f,
|
|
1.0f, 0.0f, 0.0f,
|
|
1.0f, 0.0f, 1.0f,
|
|
1.0f, 1.0f, 0.0f,
|
|
1.0f, 1.0f, 1.0f,
|
|
};
|
|
|
|
static const GLuint cubeFaces[] = {
|
|
5, 4, 7, 7, 4, 6,
|
|
1, 5, 3, 3, 5, 7,
|
|
0, 1, 2, 2, 1, 3,
|
|
4, 0, 6, 6, 0, 2,
|
|
7, 6, 3, 3, 6, 2,
|
|
1, 0, 4, 1, 4, 5,
|
|
};
|
|
|
|
#endif
|