initial version
This commit is contained in:
14
vertex3d.glsl
Normal file
14
vertex3d.glsl
Normal file
@@ -0,0 +1,14 @@
|
||||
#version 130
|
||||
|
||||
in vec3 pos;
|
||||
in vec3 vertexNormal;
|
||||
|
||||
out vec3 normal;
|
||||
|
||||
uniform mat4 mvp;
|
||||
uniform mat3 normal_transform;
|
||||
|
||||
void main() {
|
||||
gl_Position = mvp * vec4(pos, 1);
|
||||
normal = normalize(normal_transform * vertexNormal);
|
||||
}
|
||||
Reference in New Issue
Block a user