initial version

This commit is contained in:
Florian Stecker
2025-12-07 19:04:34 -05:00
commit 04a707b4ed
29 changed files with 1021 additions and 0 deletions

14
vertex.glsl Normal file
View File

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#version 130
in vec2 pos;
in float vertexTime;
out float normalizedTime;
uniform float time;
uniform mat4 mvp;
void main() {
gl_Position = mvp * vec4(pos.x, pos.y, 0, 1);
normalizedTime = vertexTime - time;
}