initial version

This commit is contained in:
Florian Stecker
2025-12-07 19:04:34 -05:00
commit 04a707b4ed
29 changed files with 1021 additions and 0 deletions

12
fragment3d.glsl Normal file
View File

@@ -0,0 +1,12 @@
#version 130
in vec3 normal;
out vec3 color;
uniform int type;
void main() {
color = clamp(dot(normal, vec3(-1, 0,0)), 0, 1)*vec3(1, 1, 1) + clamp(dot(normal, vec3(0, 1, 0)), 0, 1)*vec3(1, 1, 1) + 0.1;
// color = vec3(1,1,1);
// color = normal;
}