transform into rotation basis
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3
main.h
3
main.h
@@ -34,6 +34,7 @@ typedef struct {
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int show_attractors;
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int show_reflectors;
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int show_limit;
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int use_rotation_basis;
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int limit_with_lines;
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int use_repelling;
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gsl_matrix *cartan, *cob;
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@@ -62,7 +63,7 @@ void drawSegment2d(DrawingContext *ctx, point_t a, point_t b);
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void drawVector(DrawingContext *ctx, vector_t v);
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void drawCovector(DrawingContext *ctx, vector_t v);
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void drawSegment(DrawingContext *ctx, vector_t a, vector_t b);
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void drawPolygon(DrawingContext *ctx, int sides, ...);
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void drawPolygon(DrawingContext *ctx, int segments, int sides, ...);
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void drawTriangle(DrawingContext *ctx, const char *word);
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void drawBox(DrawingContext *ctx, const char *word1, const char *word2);
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void drawBoxStd(DrawingContext *ctx, const char *word, char base);
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