/********************************************************************* * Filename: bitvec.h * * Description: Bit vectors implemented as uint64_t arrays, size * fixed at compile time (in weylconfig.h). Supports * efficient set operations: Union, difference, count. * Uses SSE4 64-bit popcount instruction. * * Author: David Dumas * * This program is free software distributed under the MIT license. * See the file LICENSE for details. ********************************************************************/ #ifndef __BITVEC_H__ #define __BITVEC_H__ 1 #include #include #include #include // FIRSTBITS(n) only yields useful result when 0 <= n < 64 #define BV_RANK 10 #define BV_BLOCKSIZE 64 #define FIRSTBITS(n) (((uint64_t)1 << (n)) - 1l) #define BIT(n) (((uint64_t)1 << (n))) #define ALLBITS ((uint64_t)-1) #define BLOCK(n) ((n)/64) #define INDEX(n) ((n)%64) typedef struct { uint64_t v[BV_RANK]; } bitvec_t; static inline void bv_clear_bit(bitvec_t *x, int k) { x->v[BLOCK(k)] &= ~BIT(INDEX(k)); } static inline void bv_set_bit(bitvec_t *x, int k) { x->v[BLOCK(k)] |= BIT(INDEX(k)); } static inline int bv_get_bit(const bitvec_t *x, int k) { return (x->v[BLOCK(k)] >> INDEX(k)) & 0x1; } static inline void bv_clear(bitvec_t *x) { int i; for (i=0;iv[i] = 0; } static inline int bv_is_zero(const bitvec_t *x) { int i; for (i=0;iv[i]) return 0; return 1; } static inline void bv_print(FILE *f, const bitvec_t *x, int len) { for(int i = 0; i < len; i++) { fputc(bv_get_bit(x, i) ? '1' : '0', f); // if(i % BLOCKSIZE == BLOCKSIZE - 1) // fputc('-',f); } } static inline void bv_print_nice(FILE *f, const bitvec_t *pos, const bitvec_t *neg, int special, int len) { for(int i = 0; i < len; i++) { if(i == special) fputc('X', f); else if(bv_get_bit(pos, i) && !bv_get_bit(neg, i)) fputc('1', f); else if(!bv_get_bit(pos, i) && bv_get_bit(neg, i)) fputc('0', f); else if(!bv_get_bit(pos, i) && !bv_get_bit(neg, i)) fputc(' ', f); else fputc('-', f); } } static inline void bv_union(const bitvec_t *x, const bitvec_t *y, bitvec_t *result) { int i; for (i=0; i < BV_RANK; i++) { result->v[i] = x->v[i] | y->v[i]; } } static inline void bv_intersection(const bitvec_t *x, const bitvec_t *y, bitvec_t *result) { int i; for (i=0; i < BV_RANK; i++) { result->v[i] = x->v[i] & y->v[i]; } } static inline void bv_difference(const bitvec_t *x, const bitvec_t *y, bitvec_t *result) { int i; for (i=0; i < BV_RANK; i++) { result->v[i] = x->v[i] & ~y->v[i]; } } static inline int bv_disjoint(const bitvec_t *x, const bitvec_t *y) { for(int i = 0; i < BV_RANK; i++) if(x->v[i] & y->v[i]) return 0; return 1; } static inline int bv_full(const bitvec_t *x, int len) { int i; for(i = 0; i < BLOCK(len); i++) if(x->v[i] != ALLBITS) return 0; return (x->v[i] & FIRSTBITS(INDEX(len))) == FIRSTBITS(INDEX(len)); } // set bits in range start...end (including start and excluding end) static inline void bv_set_range(bitvec_t *x, int start, int end) { if(BLOCK(start) == BLOCK(end)) x->v[BLOCK(start)] |= ~FIRSTBITS(INDEX(start)) & FIRSTBITS(INDEX(end)); else { x->v[BLOCK(start)] |= ~FIRSTBITS(INDEX(start)); for(int i = BLOCK(start) + 1; i < BLOCK(end); i++) x->v[i] = ALLBITS; x->v[BLOCK(end)] |= FIRSTBITS(INDEX(end)); } } // set bits in range start...end (including start and excluding end), except if they are set in mask static inline void bv_set_range_except(bitvec_t *x, const bitvec_t *mask, int start, int end) { if(BLOCK(start) == BLOCK(end)) x->v[BLOCK(start)] |= ~FIRSTBITS(INDEX(start)) & FIRSTBITS(INDEX(end)) & ~mask->v[BLOCK(start)]; else { x->v[BLOCK(start)] |= ~FIRSTBITS(INDEX(start)) & ~mask->v[BLOCK(start)]; for(int i = BLOCK(start) + 1; i < BLOCK(end); i++) x->v[i] |= ~mask->v[i]; x->v[BLOCK(end)] |= FIRSTBITS(INDEX(end)) & ~mask->v[BLOCK(end)]; } } // find least significant 0 bit starting from position start (included) static inline int bv_next_zero(const bitvec_t *x, int start) { int position; position = ffsll(~(x->v[BLOCK(start)] | FIRSTBITS(INDEX(start)))); if(position) return BLOCK(start)*BV_BLOCKSIZE + position - 1; // found zero in same chunk for(int i = BLOCK(start) + 1; i < BV_RANK; i++) { position = ffsll(~x->v[i]); if(position) // found a 0 return i*BV_BLOCKSIZE + position - 1; } return BV_RANK*BV_BLOCKSIZE; // found nothing } static inline void bv_copy(const bitvec_t *from, bitvec_t *to) { for(int i = 0; i < BV_RANK; i++) to->v[i] = from->v[i]; } static inline void bv_negate(const bitvec_t *from, bitvec_t *to) { for(int i = 0; i < BV_RANK; i++) to->v[i] = ~from->v[i]; } #endif /* __BITVEC_H__ */